Loup Ventures

About the Author Loup Ventures

At Loup Ventures, research is in our blood. The spirit of our team has always lived on the curiosity to discover new insights that yield investment opportunities. For years we did this on Wall Street, focused on public tech companies. Now we invest in private frontier tech companies, but public companies like Tesla, Nvidia, and others are also meaningful innovators in frontier tech. These public companies are shaping the emergence of AI, robotics, autonomous vehicles, and AR/VR just as much as early stage startups. As a result, we’ve always kept a watchful eye on public market participants to inform our private investment strategy. Gene Munster is a managing partner and co-founder at Loup Ventures. Prior to Loup Ventures, Gene was a managing director and senior research analyst at Piper Jaffray where he covered technology companies including Apple, Amazon, Google and Facebook. During his 21-year tenure, Gene received many acknowledgements including: Top Stock Picker from Forbes, Best on the Street from The Wall Street Journal, and was widely recognized for his work on Apple. Gene holds a bachelor’s degree in finance and entrepreneurship from University of St. Thomas.

NVIDIA (NVDA) Stock: Prepare for Range-Bound Trading Ahead

By Gene Munster

Shares of NVIDIA Corporation (NVDA) are trading up 3%, as final results for Jan-19 were in-line with the disappointing pre-announcement. While we are believers in the Nvidia story and expect the company to be one of the more notable winners from the long-term growth trends of gaming, AI/datacenter, and autonomous vehicles, we believe that there remains risk to FY20 guidance. We expect shares to be range bound in the coming months, as investors will likely trim Q4 revenue expectations.

Why Nvidia’s FY20 guidance is still too high

Nvidia’s trouble began in the October quarter with the slowdown of crypto. In the previous eight quarters, revenue growth had ranged between 35% and 65%, ending at 40% in Jul-19 quarter. In the three subsequent difficult quarters (two recently reported and one just guided), revenue will be down on average 12% y/y per quarter. The concern for investors on tonight’s call was the slope of the rebound in revenue growth beginning in Apr-20. Specifically, investors are finding the company’s guidance of ending the year with revenue in-line or slightly below the previous year as overly optimistic. While the company did not give quarterly guidance, we believe it implies that revenue will be down 30% in Q1, down 10% in Q2, up 10% in Q3, and up 35% in Q4. This translates to overall revenue for FY20 to be down 2% y/y. The key question: is a 35% y/y growth exiting FY20 realistic? Our belief is that it is not realistic because it is similar to the growth rates during the crypto-boom. We think a revenue growth rate of 20% is more appropriate and sustainable through FY21. Beyond FY21, we expect a sustained growth rate of 15% for the next several years.

Recap of what happened in January

The cause of the miss was primarily related to three factors: 1) China macro, 2) lower consumer demand for the new high-end Turing architecture GPUs, and 3) datacenter customers in this segment have shifted towards a more cautious approach to datacenter upgrades.

Nvidia still needs to clean up existing channel inventory of mid-range Pascal graphics cards. The company initially lowered Jan-19 guidance due to excess channel inventory of these products, as it failed to understand the positive impact that cryptocurrency mining had on the segment. With the stark decline in cryptocurrency mining, sales of these products dropped, and the channels were stuck with high inventory levels. Nvidia confirmed on the call that it expects channel inventory to be cleaned up by the end of the Apr-20 quarter.

When it comes to Nvidia’s new Turing architecture GPUs, the company needs more game developers to incorporate ray tracing and DLSS technologies into their games before we expect to see higher sales. While these technologies are foundational and offer a meaningful step forward in computer graphics, there isn’t a big incentive for consumers to upgrade to the latest architecture due to the lack of available content.

Disclaimer: We actively write about the themes in which we invest or may invest: virtual reality, augmented reality, artificial intelligence, and robotics. From time to time, we may write about companies that are in our portfolio. As managers of the portfolio, we may earn carried interest, management fees or other compensation from such portfolio. 


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